Overview
We have managed to create a Death/Injured system For more Role-Playing AND to avoid Death Matching.
Features
If the player's health drop down to 30 he will start to lose 5 points every minute till he dies, If the player got killed By any means (Except Drowning) He will get into a forced Death animation and the health will be set again to 30 to start losing to 0 again, Till that time players can rp with the injured player and call medic, The medic can help reviving the player if he is injured, If the player's hp went down to 0 then he will die.
We have managed to create a Death/Injured system For more Role-Playing AND to avoid Death Matching.
Features
If the player's health drop down to 30 he will start to lose 5 points every minute till he dies, If the player got killed By any means (Except Drowning) He will get into a forced Death animation and the health will be set again to 30 to start losing to 0 again, Till that time players can rp with the injured player and call medic, The medic can help reviving the player if he is injured, If the player's hp went down to 0 then he will die.